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121  Guests Area / Music / Re: The music thread on: Sat 07.12.2013 13:24:14
red fox 1
Wait for it! msn012.gif
122  Unreal Tournament 3 / Dark Clan & Unreal Tournament 3 / Re: Old _darkies_ on: Sun 10.11.2013 18:07:27
G3beihjbjie or something like that. And his other brother was Kunimitsu.
"Screw You Guys I'm Going Home!   - South Park"
- Kunimitsu

Fun folks  afrodd.gif
123  RypelCam / Tutorials & Discussion / Re: RCam discussion & Feature requests on: Tue 01.10.2013 20:55:48
you are right ^^ thanks
Reinstall rcam3.17 and it works...  afrodd.gif
Glad you could work it out.

In case you want to create some camera paths, you might find the pagedown key useful to replay the movements of players and the 'timed path'-camera.
You can edit a timed path aswell by inserting new cam points at any time of the demo... than preview it without restarting the demo. I'm not sure you get what I mean, it probably is easier to learn by doing. Wink
124  Guests Area / Off Topic / Re: white europe on: Fri 02.08.2013 11:39:45
Topic closed
125  Unreal Tournament 3 / Homepage / Re: New _Dark_ homepage on: Tue 30.07.2013 11:59:52
Vegas, you banned 1 359 438 000 people  Grin And look, 0.1% chinese people are interested ( =1.360798 chinese) lol
Yeah, 1.360798 Chinese are definitely interested in UT3, msn011.gif ...& UT4 will come only in the case that the Chinese company Tencent approves it, they own ~50% of Epic Games.
There were over 1400 forum account registrations from China in the last few hours. Seems like the blocked IPs don't cover the whole range of Chinese spammer IPs. Registrations are currently disabled until these spammers can be kept out in a more efficent way.
126  Guests Area / Off Topic / Re: white europe on: Sat 27.07.2013 20:24:08
IMO such posts mustn't be closed to debate but the contrary, I think it's needed to discuss such highly disputable opinions whenever they show up (also in a gaming clan forum).
We already had that and came to the conclusion that these matters should not arise here. There are many different worldviews on some topics, they seem to be quite rigid at times. As a result, these discussions usually escalate quite fast and no such thing as empathy comes up from any side.


...strike 3, Sike has temporary no permission to create posts.
127  Guests Area / Off Topic / Re: white europe on: Sun 21.07.2013 09:40:33
Strike N°2 for racism.

7) Do not post inappropriate content.
•  political propaganda
•  religious content
•  racist and abusive posts
128  Unreal Tournament 3 / Homepage / Re: New _Dark_ homepage on: Sun 21.07.2013 09:35:42
There is a flood of registrations & forum spammers from China since a few weeks. Captcha & simple registration questions are not enough to keep them away.

The most common Chinese ip adresses are blocked now from our homepage and the forum, it seems like the only solution for now to get rid of the forum spammers.

Over 99.9% of these visitors are not interested in UT3 anyway. Sorry for the rest.
129  Guests Area / Music / Re: The music thread on: Mon 15.07.2013 20:04:40
u fucked up the song vegas!  xxxras.gif xxxras.gif xxxras.gif
Lol, anytime. xxxlaugh.gif
130  Guests Area / Music / Re: The music thread on: Sun 14.07.2013 19:29:11
I love this version
Yeah, THE Summer hit N°1!! afrodd.gif wink2.gif

Get  lucky-haert


131  Unreal Tournament 3 / Dark Clan & Unreal Tournament 3 / Re: Unreal Tournament 4? :-O on: Sun 07.07.2013 08:11:41
Lol Sev, it's Happy 4th of July cuz of Independence Day on USA plus what Rattle said. They used the UE4 logo to greet the 4th of july
Shouldn't they rather use the Chinese calendar after selling ~50% of Epic Games?
Behold Rattlesnake, it is the Year of the Snake! afrodd.gif xxxlaugh.gif afrodd.gif
132  Guests Area / General / Re: My new 3D TV on: Sun 07.07.2013 08:05:27
Best Gameming station ever   Smiley
Nice lineup msn008.gif


The worlds largest tablet.
Don't ever buy a tablet if you won't utilize it mobile. It may be a good idea if you go to university and can make notes directly on pdf files... but at home, you don't benefit from tablets at all. The screen quality is far behind the less expensive PC monitor models. Especially with increasing screen size the ghosting and illumination problems increase. Embarrassed
133  Unreal Tournament 3 / Dark Clan & Unreal Tournament 3 / MOVED: My owne UT3 sever on: Fri 21.06.2013 21:06:44
This topic has been moved to Public _Dark_ Server.

http://www.ut3darkclan.com/forum/index.php?topic=1705.0
134  Guests Area / Jokes, funny pictures! / Re: Jokes, funny pictures, put all this stuff here! on: Wed 12.06.2013 21:34:58
135  RypelCam / Unreal Tournament 3 / Rypel Cam 3.17 for UT3 on: Sat 01.06.2013 00:09:56
RypelCam 3.17 for UT3 is released: http://rypelcam.ut3darkclan.com/

The main new feature is the so called replay mode, which keeps track of players and is able to replicate their movements.
This feature does not reach the accuracy of the regular demo playback. The current state is not suitable for video capturing, you'll have to do that in a separate production run. Rattlesnake carries on the work from here to update and improve this function.
I put the focus on making the replay mode compatible with the timed path mode, thus allowing to edit and preview a timed path on the fly without restarting the demo. It is possible to insert cam points at any stage of the camera path: there is a chronological order for cam points.
Further, you can delete any specific cam point by selectting it as viewtarget ('add' / 'subtract') and hit 'numpad 4'.

When you start rewinding with 'page down' or fastforward with 'page up', the time of the replay mode and some more infos will show up on-screen. Resume the demo playback by removing the pause.

Bug reports, feedback and suggestions are welcome.
136  Unreal Tournament 3 / Joining _Dark_ Clan / Re: Gibberish about the reason for the death of UT3 on: Tue 21.05.2013 19:59:49
This topic was about joining clans whereas the clan scene is inactive, not about ways to avoid spam in the game. But best of luck with working out a better concept than the current state of UT3. It is a good idea.


argh.gif You have a nice idea of Fick...
Oh you nasty. sarcastic
137  Unreal Tournament 3 / Joining _Dark_ Clan / Re: Gibberish about the reason for the death of UT3 on: Mon 20.05.2013 18:25:28
wtf We did clan wars!
Correct me if I'm wrong, but as the leader of Fick, you strictly opposed the desire of Joao and Boomer to join the competitive scene, this is, ClanBase.
I'm aware that Fick played training/fun wars in mostly exotic lineups (also against _Dark_), but that is as far as it got. The commitment of the players in 'just for fun' games usually made those wars trivial, if someone showed up at all. There were exceptions, as for example the fun war PTE against _Dark_ with massive team size was EPIC, or some awesome wars against BkrT.
However, as I experienced it, it was a whole different deal to play competitively on CB. For me, those surely were the most memorable times of _Dark_.

IMO, back than, you gambled away the best chance to play something else than the usual 'public spam', now it is too late to complain. But most people interested to join a clan already had an idea what they could expect from it, so don't worry if Fick was not competitive: nowadays all clans are similarly inactive. Therefore my statement.
138  Guests Area / Music / Re: The music thread on: Wed 08.05.2013 21:05:08
Sonnentanz by Klangkarussell
139  Guests Area / Jokes, funny pictures! / Re: Jokes, funny pictures, put all this stuff here! on: Thu 02.05.2013 11:48:41



Schlock - Trailer (1973)
(German version of the trailer, since the original one is not that good at all)
140  RypelCam / Unreal Tournament 3 / Re: Rypel Cam for UT3 on: Sat 27.04.2013 18:43:12
i think the POC of the recording method is not in the repo. Gonna check it...
Last commit regarding the DemoRecorder was on March 14 2012. Last time you mentioned it was here: http://www.ut3darkclan.com/forum/index.php?topic=1670.msg26201#msg26201, not looking promising about that feature.

If you still made progress on this, you did not mention or commit it.


My concept of a replay mode is a simple multiarray of a limited number of logged movements. When you want to playback them, the game pauses and the original characters are moved to their previous positions. A real rewind would be better witout doubt, but I really cannot build on top of your code in the current state, sorry.
Would not work well without exceptions. One player (a pawn) is not persistent a match (death etc.) and the case a new hoverboard spawns each time the user switches to the board makes it more complex to move one player from point A to point B.
Sometimes it is better to ignore exceptions, if you reach the main target anyway. As long as there is no negative impact besides that there is no replay mode for single players... this is not supposed to be an accurate 'rewind' anyway, but just something to change some previously set cam points and improve the image range of the camera for a timed path.

Btw, pawns may not be persistent, but player alias are - even if they ride a hoverboard, you still can retrace the driver. So, work on progress, I'm positive about this one. afrodd.gif
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