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41  Unreal Tournament 3 / Dark Clan & Unreal Tournament 3 / Re: New Server! on: Thu 05.11.2009 17:54:43
http://www.filefront.com/14717049/VCTF-Foundry.rar/
42  Unreal Tournament 3 / Dark Clan & Unreal Tournament 3 / Re: New Server! on: Thu 05.11.2009 17:28:12
VCTF-Foundry should deffo e on there : ))
43  Guests Area / Other Games / Re: Borderlands on: Sat 31.10.2009 12:42:42
I have it also, its a sweet game and mental gfx
44  Guests Area / Other Games / Re: Project Natal on: Fri 30.10.2009 15:39:35
Ive made my pc looklike  mac
whatcha think

45  Guests Area / Other Games / Project Natal on: Fri 30.10.2009 15:17:34
Maybe you guys seen this before but i saw it for 1st time last nightand was amazed.




46  Unreal Tournament 3 / Maps / Re: VCTF-Foundry on: Sat 17.10.2009 14:23:43
Thx Bender glad you like, and I`d love to see it on decent servers, The reason i made this map quite basic with basic textures and not many static meshes was to increase the gameplay performance, Its quite easy to add lots of Static Meshes, different texture layers and terrains but if the gameplay sucks whats the point. I wanted  map how i would like to play one, for people with decent skills who can do full range hammerjumps, So i took time in planning runs and the length of each hammerjump to the platforms. Some people think its a quite flat map, but yeh it may be if you cant get to the higher access points via jumps. Trust me theres a lot of runs available if you have a good play. Id love to see other vids of runs found.
Thx BastardBrain
47  Unreal Tournament 3 / Maps / Re: VCTF-Foundry on: Sat 17.10.2009 11:50:30
Delte the File Planet pls m8
thx
48  Unreal Tournament 3 / Maps / Re: VCTF-Foundry on: Sat 17.10.2009 11:27:35
could you change the link now pls splitter or sova
thx
Now fixed for servers
Thx
http://www.filefront.com/14717049/VCTF-Foundry.rar
49  Guests Area / Videos / Re: VCTF_Foundry Hammer Runs on: Sat 17.10.2009 11:22:18
Thx guys
50  Guests Area / Videos / VCTF_Foundry Hammer Runs on: Wed 14.10.2009 21:54:31
51  Unreal Tournament 3 / Maps / Re: VCTF-Foundry on: Sat 10.10.2009 22:48:32
Nice 1 thx guys
52  Unreal Tournament 3 / Maps / Re: VCTF-Foundry on: Sat 10.10.2009 21:17:07
Sweet nice 1 m8
53  Unreal Tournament 3 / Maps / Re: VCTF-Foundry on: Sat 10.10.2009 19:27:50
Thx mate
Thanks darks for all your help too

Do u know anyone to get it on servers?
54  Unreal Tournament 3 / Maps / Re: VCTF-Foundry on: Sat 10.10.2009 19:01:17
Lol sorry drunk...
55  Unreal Tournament 3 / Maps / Re: VCTF-Foundry on: Sat 10.10.2009 18:51:06
thx Spillter
Hope u think maps ok

http://www.fileplanet.com/206136/200000/fileinfo/VCTF-Foundry

http://www.filefront.com/14694949/VCTF-Foundry.rar
56  Unreal Tournament 3 / Maps / Re: VCTF-Foundry on: Sat 10.10.2009 15:57:48
Shit, nice 1 splitter, fixed it, uploading again
57  Unreal Tournament 3 / Maps / VCTF-Foundry on: Sat 10.10.2009 15:33:28
Name:  VCTF-Foundry
Version: Final V1.0
Compatibility: Unreal Tournament 3
Description: Lazy arsed foundry workers went on strike and abandoned there positions, leaving village idiots high on Meth Amphet to run amok with jump boots and blowing the shite out of each other..
Comments:  Fast paced VCTF map, with numerous HammerJump runs. Enjoy.
Credits: aka_sova, Splitter & Bloody.Bender thx guys for testing and bug spotting.
Screens:



Download:
FileFront >Link<
58  Unreal Tournament 3 / Maps / Re: VCTF-Foundry-Beta >Maptesting<! on: Thu 08.10.2009 12:21:40
It moves when u go upto the panel inside the box
workign on kismet kill volume now
 i knew about that collision thx

hehe hope the maps gonna be ok once finished and people enjoy it
59  Unreal Tournament 3 / Maps / Re: VCTF-Foundry-Beta >Maptesting<! on: Wed 07.10.2009 23:22:13
another update guys with new run added with moving crane.
i know about the crane bug, need to make it collision
let me know wot u think

http://www.fileplanet.com/206002/200000/fileinfo/Foundry
60  Unreal Tournament 3 / Maps / Re: VCTF-Foundry-Beta >Maptesting<! on: Wed 07.10.2009 17:03:38
The top platform is positioned for an exact perfect hammerjump off the lift, and yes ive also made the side platforms only reachable by double hammerjump off flag plaform, makes it harder for people
Im having  a play with your suggestion sova but its hard to kismet a breakable actor thats also a moveable interp actor.
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