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 51 
 on: Mon 14.12.2020 21:00:08 
Started by aka_sova - Last post by Bloody.Bender
Life's as good as the pandemic lets it. Got a good job, nice flat, good gf and not enough vacation. Only thing missing is the ability to go to the gym.

 52 
 on: Wed 25.11.2020 21:07:27 
Started by aka_sova - Last post by aka_sova
Hey guys,

Accidentally i opened that forum again. Was wondering how's everyone doing after all those years.

So, if someone opens that topic, write some words on how's life  Wink

 53 
 on: Mon 27.07.2020 19:15:00 
Started by Atomrolf - Last post by Bloody.Bender
Hello, I am still playing :)
Anybody else?

dance

How? Servers are down I thought...

 54 
 on: Mon 27.07.2020 15:18:45 
Started by Atomrolf - Last post by dance
Hello, I am still playing :)
Anybody else?

dance

 55 
 on: Sun 26.01.2020 22:30:47 
Started by abc - Last post by abc
Just saw this. Nice! The frame based playback actually looked smoother there.

 56 
 on: Wed 15.01.2020 00:01:25 
Started by abc - Last post by VegasKill
Updated UT99 RypelCam v1.3 download: https://www.ut3darkclan.com/forum/index.php?topic=1905

I strongly advice to use the included demo manager and key binds if you want to make use the timed path. Let me know if it works fine for you with this.


Example video of timed path in UT99 with RCam v1.3:

 57 
 on: Tue 14.01.2020 23:58:00 
Started by VegasKill - Last post by VegasKill
UT99 RypelCam 1.3 changelog:

- fix for creating first 4 cam points correctly
- included demomanager can attempt to play demos with missing files
- avoid crash when spawning actors while mutator SmartCTF is active
- enhanced how key '5' prepares camera for timed path

 58 
 on: Tue 14.01.2020 20:09:31 
Started by abc - Last post by VegasKill
That's all fine, it's just not synced up. I'm just not sure where pressing 5 and 3 come into play, like you mentioned. Pressing 5 in the replay just seems to immediately pause the demo and 3 doesn't seem to do anything.
It is supposed to work like this. You create your first cam point at, lets say, 30 seconds in to the game, the second one at 35 seconds, 38 seconds etc.
After you have completed your camera path, save it and reload the demo.
Before the game time reaches 30 seconds (when you created your first cam point), press the key "5".
Now the "autostart" is active and the demo is supposed to pause all by itself  at the 30 second mark.
Hit "numpad 3" to set the camera as your viewtarget, because that does not happen automatically, for now.

When you now unpause the demo with "F", the camera is supposed to start and adjust its speed to fly through the second cam point at 35 seconds, third cam point at 38 seconds etc.

This way, if you pointed the camera on a player whenever you created your cam points, the camera will later as well, point towards the player while it flies along the camera path.



This is as far theory goes.
Let me fix that bug that breaks the first few cam points, and I'll upload you all the files you need for this to work. Because you'll need certain keybinds and a demo manager that allows you to move during pause, otherwise you won't be able to create a proper camera path.

 59 
 on: Mon 13.01.2020 23:51:51 
Started by abc - Last post by abc
Just noticed you have your own instructions on the forum here, so I'll try going off those.

Edit: great instructions. Think I got it. My problem was trying to set the flags in Demo+LoadCam instead of just Demomanager. Pressing 3 still didn't seem to do anything but NumPad3 seemed to do it.

 60 
 on: Mon 13.01.2020 19:40:45 
Started by abc - Last post by abc
Well, no luck with those instructions.

These are my binds:

Code:
1=summon Cam.saveMouseRotTrigger
2=summon Cam.mouseMoveTrigger
3=summon Cam.mouseMovezTrigger
4=summon Cam.timeDispTrigger
5=summon Cam.btimetrigger
NumPad0=FirstPerson
NumPad1=viewclass CamControl
NumPad2=exec startTrigger.txt
NumPad3=exec startTrigger2.txt
NumPad4=exec showControls.txt
NumPad5=exec Knoten.txt
NumPad6=summon cam.mouseTrigger
NumPad8=togglefullscreen
GreyMinus=exec updateViewerDec.txt
GreyPlus=exec updateViewerInc.txt
GreyStar=summon cam.textTrigger
GreySlash=summon cam.drawkey

What exactly do I do to have the camera in certain locations at certain times in the demo? I've been using Locomotive's tutorial: press NumPad5 three times to make a circuit, NumPad8 NumPad4, save to ini, replay, GreySlash and NumPad3. That's all fine, it's just not synced up. I'm just not sure where pressing 5 and 3 come into play, like you mentioned. Pressing 5 in the replay just seems to immediately pause the demo and 3 doesn't seem to do anything.

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