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Author Topic: JOLT FALL MANIA CHAMPIONSHIP  (Read 25459 times)
Bachelor
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« Reply #100 on: Wed 02.03.2011 11:35:16 »

VegasKill
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« Reply #101 on: Wed 02.03.2011 12:56:30 »

sry guys i cant play on sunday!!! i am getting soooo drunk that i wont be able to switch on my computer. cheers
Cologne carnival. Have fun!



Forwarding this to R4ttl3sn4k3, he's versed to such coding issues. afrodd.gif
Negative, you'd need C++ (that is accepted only in the ut3 native code) to read the inis. Maybe take a look on xray (http://www.xraygaming.com/), installed on the clients it may check the used inis (not meaningful on public but may be a solution for clan wars, if you insist).
There are no real deal hacks via inis though. For aimbots, radar or similar you'd need an anticheat-pukbuster service for ut3.
That's a short summary to R4ttl3sn4k3's answer, thanks Rattle.  Wink
« Last Edit: Wed 02.03.2011 13:10:43 by VegasKill »

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assassin[be]
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« Reply #102 on: Wed 02.03.2011 15:11:07 »

K, thanks Vegaskill.
I'm interested in learning C++ because I think that's a language that will be most used.

On school I'm learning Java, Cobol(screw old programming, seriously...) and .net for aspx.

So might be a good start to write a lil C++ code that reads the .ini file and searches for it to see if it's false or true. Can you implement C++ code in unrealscript?
Or would you have to force people into installing it for clanmatches?

VegasKill
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« Reply #103 on: Wed 02.03.2011 19:34:00 »

UT3 will run C++ only in its native code. That is restricting also the work with RypelCam and the demos.

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DEVIL_77
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« Reply #104 on: Wed 02.03.2011 19:55:24 »



MONSTER LOLLLLLLLLLLLL Basher!!!  xxxlaugh.gif  afrodd.gif

http://www.diabloprogress.com/player/devilinside-2230

"There is no knowledge, that is no power"
DEVIL_77
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« Reply #105 on: Wed 02.03.2011 20:04:37 »

i don't like this kind of crap talk, but i totally agree with Assassin on IskadOgs matter. He is not Bk.Rt matterial, in game skills and above all in being a nice person. You deserve much better than that.
He is a clan whore, changing tags everyday, annoying all clan leaders asking about to join ( some i know: raw,the last, epr, pte, and now bk's )
Just an advice to our french friends, keep your eyes open for him.

Thanks guys  msn012.gif
Everybody know that they are some rules when you join a clan  msn012.gif, one of my rules is "No insulting"  Grin
And i know that Lucky talk too much  Grin

So see you on Team Speak & our server "Isakdog" i have some tests & questions
(I've got some players ban on my server so... just do it :D )...
« Last Edit: Wed 02.03.2011 20:05:23 by DEVIL_77 »

http://www.diabloprogress.com/player/devilinside-2230

"There is no knowledge, that is no power"
RattleSN4K3
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« Reply #106 on: Wed 02.03.2011 20:52:14 »

So might be a good start to write a lil C++ code that reads the .ini file and searches for it to see if it's false or true. Can you implement C++ code in unrealscript?
As far as I know, it's not possible to implement native code in a normal way which will be loaded clientsided and serversided. There is no documentation about that stuff for the publicity. Some articles of the UDN documents are still closed source.

Wormbo said something about that as well
Quote
No headers (required for compiling the DLL), no way to really integrate it, no support for custom native code anyway (stock native code is all compiled into UT3.exe, game won't load custom DLLs), etc.


Or would you have to force people into installing it for clanmatches?
Yes, like the Xray tool.

Create a tool (does not need to be C++) which parses the INI, check the variables, send the result via TCP/UDP to your server repeatedly (server needs a tool for incoming data; could be done via Unrealscript within UT3 (--> class TCPLink). If you use an external process/tool for incoming data it will be difficult to interact with UT3.exe.
Btw. the WedAdmin interface is the same thing - TCP/UDP interaction with the server. Take a look at some examples (Development source\UWeb\Classes\*)
assassin[be]
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« Reply #107 on: Wed 02.03.2011 22:02:41 »

Thanks for the responses Smiley.

How about logs? Can you read the launch.log that people have in their my documents?
Or atleast be able to read stuff that gets initialized when starting UT3.

I mean it's somewhere in the memory, should be able to read that.
« Last Edit: Wed 02.03.2011 22:03:59 by assassin[be] »

THE_MTV
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« Reply #108 on: Sun 06.03.2011 13:10:23 »

I forgot to ask, but what time can dark play today?

I have it set for 2:10 (LONDON)............but can the dark make this time?  :)

 mtv!
VegasKill
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« Reply #109 on: Sun 06.03.2011 13:17:30 »

I forgot to ask, but what time can dark play today?

I have it set for 2:10 (LONDON)............but can the dark make this time?  :)

 mtv!
Wasn't the match supposed to take place at the same time like last week? I think the players from last week replied that in this topic (since the jolt topic is not public, who might know about changes there?)


From the dark only area: til now everyone seems to be drunken. F*ing GG, Mord xxxlaugh.gif

Mess with the best, die like the rest
assassin[be]
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« Reply #110 on: Sun 06.03.2011 13:23:21 »

Lol.

Well Terrorists sent me a PM to say that the match has to take place between 3-4 PM GMT.

THE_MTV
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« Reply #111 on: Sun 06.03.2011 13:26:24 »

lol  i see!  xxxlaugh.gif

is 3-4 PM GMT going to be okay? I think that could be better Smiley

trying to keep the time good for the russians too lol

----edited.......what assasinbe said lol
« Last Edit: Sun 06.03.2011 13:27:20 by THE_MTV »
VegasKill
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« Reply #112 on: Sun 06.03.2011 13:29:06 »

Well, I sent out a couple of pm, but this comes a bit sudden.

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DeadlySev
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« Reply #113 on: Sun 06.03.2011 13:29:46 »

i am still for 21:00 (germany-mtv like this time^^)

I have chosen _darkness_ to be my guide
War is in my heart, death is by my side
DEVIL_77
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« Reply #114 on: Sun 06.03.2011 13:33:31 »

 xxxlaugh.gif
Dark will play more stronger so? LOL  xxxlaugh.gif


http://www.diabloprogress.com/player/devilinside-2230

"There is no knowledge, that is no power"
assassin[be]
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Where's the gum?


« Reply #115 on: Sun 06.03.2011 13:38:47 »

@Frag

Can the match be moved to 8PM GMT?
Because some of my people can't make it at 2.

They've got girlfriends to please and soccer to watch tongue.
« Last Edit: Sun 06.03.2011 13:39:08 by assassin[be] »

DEVIL_77
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« Reply #116 on: Sun 06.03.2011 13:48:39 »

@Frag

Can the match be moved to 8PM GMT?
Because some of my people can't make it at 2.

They've got girlfriends to please and soccer to watch tongue.

Playing at 20h00 will be really hard...  :'(

http://www.diabloprogress.com/player/devilinside-2230

"There is no knowledge, that is no power"
assassin[be]
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« Reply #117 on: Sun 06.03.2011 13:52:11 »

NVM, people cancelled their plans just for this.

So it better happen tongue, we play at 2 PM GMT.
« Last Edit: Sun 06.03.2011 13:53:15 by assassin[be] »

Lightmyfire
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« Reply #118 on: Sun 06.03.2011 14:19:13 »

Im here now for the game 14.00gmt :) we need to know when it should take place :)
VegasKill
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« Reply #119 on: Sun 06.03.2011 14:25:30 »

14:10 gmt, 15:10 cet.

Come ts, darkies. lol, 'bitch' will also play, horray msn011.gif

Mess with the best, die like the rest
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