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Author Topic: Patch 2.1 Beta changelists - final version out now!  (Read 6361 times)
aka_sova
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« Reply #20 on: Sat 21.03.2009 14:50:56 »

Great list, Nightmare! I hope they fix the bugs mentioned in it, especially avril, walljumps and messages tab...
Bloody.Bender
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« Reply #21 on: Sat 21.03.2009 18:09:00 »

If your nemesis shooting to slow, you have to shoot and pressing C and Space, again while shooting than it shoots faster, if you guys mean that^^

Let them say I walked with giants. Men rise and fall like the winter wheat, but these names never die. Let them say I lived in the time of Narcisuss, sculptor of physiques. Let them say I lived in the time of Zyzz.
Splitter
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« Reply #22 on: Sat 21.03.2009 18:10:40 »

If your nemesis shooting to slow, you have to shoot and pressing C and Space, again while shooting than it shoots faster, if you guys mean that^^

hmmmmmmmmm yes i had to do that often

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darkredfox
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« Reply #23 on: Sat 21.03.2009 22:08:28 »

Yeah, I've feel this bug frequently in sand. And in the worst case, as u need full power.

And Bloody, its much better to fix short time after release, then insist on a bad work.  tongue

Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl FHTAGN.
Nightmare85
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« Reply #24 on: Sun 29.03.2009 23:20:07 »

Beta 2 changelist
Quote
The only change from beta 1 is fixed compatibility with 2.0.

Beta 3 changelist
Quote
    * Fixed problem with vote menu, where list positions and scrollbar get reset after the menu updates
    * Adjusted mutator voting to properly account for mutators in the game profile settings (both added and excluded mutators)
    * Fix for reported rare WAR-Floodgate crash.
    * Fixed issue with 'no password' connection error not asking for a password, when in online play
    * Now consider server "pure" with same rules as achievements (custom maps, characters, and Epic mutators + webadmin allowed).
    * Fixed non-seamless travel client timeout disconnects.
    * Fixed issue with dialog boxes, where button positions are not updated correctly after resolution or message length changes
    * Fixed dropflag command not working. Also fixes a CTF exploit.
    * Fixed WAR-Confrontation exploit more fully.
    * Made the Instant Action and Host Game menus properly recover the saved mutator list, when the Mutator menu is not opened.
    * Fixed an incorrect call to WorldInfo.TravelFailed, and fixed the 'Incorrect Password' dialog not asking for a password.
    * Fixed listen server game mode not updating in browser.
    * Fixed excessive link beam decals for listen servers.
    * Fixed warfare orb not showing up on minimap on second and subsequent rounds on map where teams switch sides.
    * Reduced damage to nodes/cores from dead Titan explosion.
    * Reduced damage Titans do to nodes/core with weapons.
    * Titan melee doesn't knock down spawn protected players.

Good that they have finally fixed the WAR-Confrontation exploits.
Strangely, they didn't even touch the map (the file: WAR-Confrontation.ut3) but the exploits are fixed.

I will write them an e-mail again tomorrow.
Let's see if they will fix some other "new" annoying things.
You guys cry about the walljump, I cry about the Avril reload sequence and Epic just laugh :D

Greets

I left this forum because of Mordsspass' senseless closings and deletings.
aka_sova
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« Reply #25 on: Mon 30.03.2009 13:18:30 »

I wish them to fix the avril bug finally ;(  Takes too long to switch weapon.
Wojci
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« Reply #26 on: Mon 30.03.2009 15:57:13 »

i wish them to fix the walldodge finally ;( takes too long to escape from base.
Bloody.Bender
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« Reply #27 on: Mon 30.03.2009 16:18:53 »

i wish them to remove maps like stranded... cause they suck

Let them say I walked with giants. Men rise and fall like the winter wheat, but these names never die. Let them say I lived in the time of Narcisuss, sculptor of physiques. Let them say I lived in the time of Zyzz.
aka_sova
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« Reply #28 on: Mon 30.03.2009 17:20:52 »

Stranded rocks! ...when you are blue...
Splitter
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« Reply #29 on: Mon 30.03.2009 17:31:25 »

I wish them to patch back to 1.3 ;( takes too long to wait for a patch that fixes all this new problems.
« Last Edit: Mon 30.03.2009 17:51:45 by Splitter »

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Nightmare85
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« Reply #30 on: Tue 31.03.2009 01:16:10 »

I'm trying to find a work-around for fixing the Avril problem until it gets officially fixed.
If you quickly press the key for the weapon twice, you will immediately get your weapon (it's like you force it).
It does not work for scroll wheel or the key for switch to best weapon.
However, it works for any other keys, for example from 1 till 9).
Shoot an Avril, press quickly the 4 twice and you will get your Shock Rifle as it was in 1.3 possible.

There is a very good thread in Epic forums about any keybindings.
I have asked there and if I got a solution, I will post it here as well.
Or maybe you have a solution too?^^

Greets

I left this forum because of Mordsspass' senseless closings and deletings.
aka_sova
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« Reply #31 on: Tue 31.03.2009 06:39:13 »

Actually i was using the same way you described. I have no other ways. Embarrassed
Nightmare85
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« Reply #32 on: Tue 31.03.2009 12:00:04 »

Okay I think it finally works for me  xxxw00t.gif



Patch 2.0 for the win!!!111  xxxras.gif  xxxlaugh.gif
(No, serious: I also hope they will fix this and other things as soon as possible...)

Greets

I left this forum because of Mordsspass' senseless closings and deletings.
VegasKill
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« Reply #33 on: Tue 31.03.2009 12:08:10 »

I also thought about binds and stuff like this - but I rather downgrade to 1.3 again if Epic doesn't fix it itself! ...the only problem will be the 2.0 server for clanwars, I won't be able to join there...

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Nightmare85
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« Reply #34 on: Tue 07.04.2009 13:25:16 »

I think I have found out a better solution!!
Right now, I wanted to update my say scripts and then I saw this:
Bindings=(Name="GBA_Fire",Command="StartFire | OnRelease StopFire")
So I thought (Can't this be used to fix the Avril problem?)
Then I tried out:
Bindings=(Name="F1", Command="switchweapon 8 | OnRelease switchweapon 8")
After shooting an Avril, I quickly pressed F1 and I got my Rocket Launcher!

That means you just have to update the existing commands from
Bindings=(Name="GBA_SwitchWeapon1",Command="switchweapon 1")
etc.
to
Bindings=(Name="GBA_SwitchWeapon1",Command="switchweapon 1 | OnRelease switchweapon 1")
etc.

Or just use any other keys like I do.

Try it out and say if it works.

Greets

I left this forum because of Mordsspass' senseless closings and deletings.
aka_sova
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« Reply #35 on: Tue 07.04.2009 14:04:48 »

That's awesome! Going to try :)
Nightmare85
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« Reply #36 on: Wed 08.04.2009 17:10:11 »

I can confirm it works very well!
Of course it's still not as good as it was in 1.3, but much better than 2.0 standard.

Greets

I left this forum because of Mordsspass' senseless closings and deletings.
Nightmare85
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« Reply #37 on: Mon 04.05.2009 21:39:39 »

I heard the final version of patch 2.1 will come tomorrow!

Let's see Wink

Greets

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Nightmare85
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« Reply #38 on: Mon 04.05.2009 22:00:09 »

Okay, it's out now, get it :D

http://download.beyondunreal.com/fileworks.php/official/ut3/UT3Patch5.exe

Greets

I left this forum because of Mordsspass' senseless closings and deletings.
VegasKill
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« Reply #39 on: Mon 04.05.2009 22:03:52 »

I just hope the avrils and the server browser are fixed, that means they are turned back as in 1.3. ...checking the list now  wink2.gif

Edit: server browser should count the number of players correctly  msn009.gif, but the word "avril" is not mentioned in the changelog  msn004.gif
« Last Edit: Mon 04.05.2009 22:07:29 by VegasKill »

Mess with the best, die like the rest
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