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Author Topic: My new UT3 bug list in Epic's Forum  (Read 32912 times)
aka_sova
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« Reply #120 on: Mon 09.03.2009 10:25:27 »

Yea, my name appears 3 more times in credits!  :D
VegasKill
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« Reply #121 on: Mon 09.03.2009 13:09:10 »

And thanks again for supporting me :)

Greets

No problem, mate!
Some differences in server versions 1.3 and 1.4:

- There are more problems with patched clients and the old server versions! Especially the avril won't work as it should, meaning you encounter lots of no damage avrils and problems to switch weapon after firing an avril (you will see multiple weapons at the same time and no weapon firing at all til you feign death)
 
The storm on sandstorm is active on new and old patched server.

The Nightshade hover bug still works on unpatched server. We didn't manage to try it on a 1.4 server yet.


...I guess its getting time to patch the dark clan server.

Mess with the best, die like the rest
Nightmare85
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« Reply #122 on: Mon 09.03.2009 14:06:13 »

Hey guys,
Yes, Sova helped yesterday to check 3 bugs.
Blax and DaemonicKnight joined to, but they didn't a lot^^

@VegasKill:
Since not all servers are patched to 2.0, it's not good that bugs like these happen.
However, I really doubt Epic could or would do somethings against it.
They just could think "Own fault if they don't patch their server".

P.S. I got the Avril bug one time and it was pretty annoying...

-----------
Another thing, maybe you guys can help me:
[SIZE="3"]16. Shock Combo bug[/SIZE]

Quote:
There seems to be a definite difference from the center of the explosion and the center of the actual core. - ^budozero^

(Animation by ^budozero^)

Possibly fixed!?


Just start an Instant match, type demorec in console, make some Shock Combos, type demostop.
Then play the demo and type demoslomo 0.1 (or 0.5 - lower=slower).
I'm not 100% sure if the actual core exactly matches the center's explosion.
However, it does definitely not look as bad as the animation!
I have the feeling this bug was fixed long time ago... if it really was fixed.

P.S: I tried to create a video with fraps, but it was around 900 MB...
« Last Edit: Mon 09.03.2009 14:06:34 by Nightmare85 »

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Bloody.Bender
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« Reply #123 on: Mon 09.03.2009 14:42:29 »

lol, the new core looks different to the old one. But it looks like it is on the right position.^^

Let them say I walked with giants. Men rise and fall like the winter wheat, but these names never die. Let them say I lived in the time of Narcisuss, sculptor of physiques. Let them say I lived in the time of Zyzz.
Nightmare85
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« Reply #124 on: Mon 23.03.2009 00:40:38 »

Do you know if the client demo feature works well now?
I just know that the player does not look where he actually looked in game:



(But it was when I played offline and typed demorec in console.)
Are there any other issues?

P.S. It is even more messed up than it is shown at the screenshots. Sometimes it looks as the Shock Cores would come out of his back...

Edit
As far as I know, the problem automatically fixes itself after a while (some seconds/minutes?!)
However, I don't know if there are other problems...

Greets
« Last Edit: Mon 23.03.2009 00:42:15 by Nightmare85 »

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Bloody.Bender
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« Reply #125 on: Mon 23.03.2009 06:24:09 »

Yes that happened to me really often! My enemy looked into an other direction but shot me thats fuck!

Let them say I walked with giants. Men rise and fall like the winter wheat, but these names never die. Let them say I lived in the time of Narcisuss, sculptor of physiques. Let them say I lived in the time of Zyzz.
darkredfox
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GRRRRR!


« Reply #126 on: Mon 23.03.2009 11:26:52 »

See this effect many times at the clanwar vids. Tank muzzle in kargo ist evrytime in the direction of the front, but he shoot on the sniper, platform, outways... I think, the problem is the performance: If u aim, the spectator client didn't show this, he only show ur main direction (move). If he has to show all details, its maybe to much and it lags.

Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl FHTAGN.
dnc-mafia
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« Reply #127 on: Mon 23.03.2009 13:25:09 »

I have this too very often at the end of a match,

when u try to pose for a pic, and for exemple i look at a wall, end the game ends... i suddently look in a diffrent direction...

Huh?

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aka_sova
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« Reply #128 on: Mon 23.03.2009 14:17:47 »

when u try to pose for a pic, and for exemple i look at a wall, end the game ends... i suddently look in a diffrent direction...
Yea that's annoying, cuz a lot of funny pictures fail in the end :(

Nightmare, include it also in your next update!
Nightmare85
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« Reply #129 on: Mon 23.03.2009 14:23:42 »

Thanks guys!
Sova, I have been including it already in my list for months^^
(Vegas, please check the grammar of this sentense :D )

"50. Client demo problems"

Greets

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aka_sova
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« Reply #130 on: Mon 23.03.2009 15:58:56 »

So the bug with different directions at the end of the game is also included?
Nightmare85
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« Reply #131 on: Mon 23.03.2009 16:07:53 »

No.

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Nightmare85
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« Reply #132 on: Mon 30.03.2009 03:03:20 »

Hey guys,
Would be very nice if you check the beta update^^
http://freenet-homepage.de/nightmare85/ut3/bugs/bug_list_2.0.htm

added bugs are #61 - #70.
Maybe you can say if it's okay (especially the #70).
#08 and #10 have been changed (small changes).

- confirmed as - not fixed:
--  #22, #23, #28, #40, #49
- confirmed as - fixed:
--  - #05

I want to make it "final" today^^
Thanks.

Greets

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VegasKill
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« Reply #133 on: Mon 30.03.2009 12:23:01 »

About #22, Armor and super pickups are not always showed properly:
I sometimes see problems with the boots spawning too. From time to time there is only the sole animated or small parts of the boots (not just like the yellow glowing as on your screenshots).

Nightmares screenshot:

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Nightmare85
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« Reply #134 on: Mon 30.03.2009 13:10:15 »

Yes, it also can happen to the Shaped Charge.
But good that you've mentioned it.
I will add that it happens to other things as well.

Edit
Important:
I think it is also the same with weapons:
They are invisible but you can take them as well.
Happened often to me!
I don't see the Avril but I can take it (after I respawned).

Greets
« Last Edit: Mon 30.03.2009 13:15:30 by Nightmare85 »

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dnc-mafia
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« Reply #135 on: Mon 30.03.2009 14:20:57 »

hey nightmare, nice buglist Tongue but I miss something...

When Im in the fury, sometimes the boost doesnt work, I hear the sound of the boost but nithing happens.. its really anyoing if u want to evade a avril.

And the bug with the texture in sandstorm, u might know it, its next to the avril tower, i dont know exactly what u have to do, but u just die when u come to close ?.

and another one with the fury, when ur shooting someone with the 'beam' of the fury. and if that guy walks during the beam behind a wall or something, the beam continious and gets invisible, not that i have a problem with it :D but its just anoying.

maybe wojci knows more Tongue

don't hate the player, hate the game
aka_sova
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« Reply #136 on: Mon 30.03.2009 15:25:39 »

Yea fury rays hit me lots of time when i'm behind some object.
Wojci
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« Reply #137 on: Mon 30.03.2009 15:55:43 »

yeah mafia ur right i know that!!! ^^
but i think i can life with it :D
Nightmare85
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« Reply #138 on: Mon 30.03.2009 15:57:55 »

Warning - while you were reading a new reply has been posted. You may wish to review your post.

Vegas, great feature  finger
I hope other forums will include this too.
I often read, reply and then I see 5 other replies :D

Hmm I will have to look into the fury thing.

Okay, bug list version 2.0 is final now^^

http://utforums.epicgames.com/showthread.php?t=627215

Hello,
I've updated my bug list again - version 2.0.
Many new (ok, some of them are old but new in the list) bugs have been included.

- added bugs (all not fixed):
--  - 61. Team orb can disappear off the mini map
--  - 62. Aiming is off with Titan
--  - 63. Hud bug
--  - 64. Vote menu comes too early after a Warfare match ends
--  - 65. Destroyed orb can be picked up
--  - 66. Explosions can mess up the view
--  - 67. Sometimes skulls float or cannot be picked up
--  - 68. Achievements problems
--  - 69. Avril reload sequence prevents from quick switching weapons
--  - 70. Walljumps do not work always after hoverboard jumps
- confirmed as - fixed:
--  - #05
- confirmed as - not fixed:
--  #22, #28, #40, #49
- confirmed as - not fixed + changed bug info:
--  - #23: added the jump boots, shaped charge and weapons to the text
- changed bugs:
--  - #08: Changed title and added one more sentense
--  - #10: Wrote poles instead of barricades/colums in title and text
- other changes:
--  - removed map glitches links since the thread does not exist anymore
--  - updated the MB size in the intro text (like always, but I did not mention it in past)
--  - updated credits

Internet sites are updated as well!
(English and German version.)

As you can see, there are still some uncleared statuses, but it's not very easy to find them all out, especially, if some of them are rare.

Thank you all for your support! :)

Greets

I left this forum because of Mordsspass' senseless closings and deletings.
Bloody.Bender
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« Reply #139 on: Mon 30.03.2009 16:18:00 »

Lol From 70 bugs are ~15 fixed^^

Let them say I walked with giants. Men rise and fall like the winter wheat, but these names never die. Let them say I lived in the time of Narcisuss, sculptor of physiques. Let them say I lived in the time of Zyzz.
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