Yes guys, but I've updated it now.
I can look into these things and I can include them in my next version
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Okay, and now, copy and paste from Epic forums
http://utforums.epicgames.com/showthread.php?t=627215Hello!
I wanted to wait until patch 2.1 gets released, but I've decided to update my thread now!
UT3 bug list version 2.1 (does not have anything to do with UT3 game version 2.1 - don't confuse them):
- added:
-- 71. Player survives any falls by using feign death
- not fixed-- 72. Announcement loop when Fury shoots down a Redeemer missile
- not fixed-- 73. Spectators cannot see kill messages in Warfare matches after 1st round ends
- not fixed-- 74. Throwing deployables can cause problems
- not fixed- changed:
-- #06: added more information (the next text block)
-- #19: updated screenshots from new game version 2.0
-- #21: Small typo fix and removed the 2 older screenshots
-- #42: confirmed as cleared
-- #50: confirmed as not fixed and added some more text
-- #55: confirmed as not fixed
-- #56: confirmed as not fixed
-- #58: confirmed as not fixed
-- #64: removed Warfare from title, because it's not only a Warfare problem
-- #69: added the 2 known work-arounds
-- #70: added more text which hopefully makes the bug more understandable
-- changed the status "clear" to "cleared"
-- fixed typo above credits
-- updated credits
-- added 1 sentence above the versions which gives the hint about the full changelogs
-- updated html version (only English version so far, the German fans have to wait a while)
-- removed [shot]-tags from fixed and cleared bugs to save bandwith (see text):
Only a very few bugs have an unknown status now.
Because the thread's file size was pretty big, I've decided to remove the [shot]-tags from all fixed and cleared bugs because they are not interesting as much as the others.
You can still see all screenshots by clicking on them.
I have not changed text which belongs to the screenshots, so don't wonder if there is still a left and right screenshot which would be wrong now.
The html version is not affected because its complete file size is still less than 4 MB.
Nice, the thread is now around 19 MB instead of 37 MB.
Thank you again for your great support and I will be adding more and more bugs - does not matter if old or new.
Greets