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Author Topic: Caching maps with the Tweaker  (Read 1147 times)
Bloody.Bender
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« on: Mon 11.05.2009 15:53:55 »

Ok because Mordsspass (and me too) asked how install the Serverside downloaded maps into your UTGame folder.

To do this follow this 3 steps :D

Step 1: Open UT3Tweaker and click on the Icon with a plus/crosshair.



Step 2: Open Cache Converter in the upper list.



Step 3:
Now make the selection of the maps you need (I think its not good when you choose some who are already downloaded). After that press the Icon with the 2 crossing arrows, now wait some seconds and a message "Sucessfully installed" or something like that appears.



Now your done.


« Last Edit: Mon 04.01.2010 16:24:17 by Bloody.Bender »

Let them say I walked with giants. Men rise and fall like the winter wheat, but these names never die. Let them say I lived in the time of Narcisuss, sculptor of physiques. Let them say I lived in the time of Zyzz.
Thigor
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« Reply #1 on: Mon 05.10.2009 15:27:33 »

First Go to My Documents/Mygames/UnrealTournament 3/Utgame/Config/UTEngine.ini

Scroll down to [Core.System]

Increase Cachesize=99999
Stalecachesize=99999
StaleCacheDays=99999

This just increases amount of maps etc you can hold before they get deleted

Probably been posted before but its helpful if you haven't seen it

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