TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=16,LODBias=0)
TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=16,LODBias=0)
TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=16,LODBias=0)
TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=16,LODBias=0)
TEXTUREGROUP_LightAndShadowMap=(MinLODSize=1,MaxLODSize=8,LODBias=1)
TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=16,LODBias=0)
TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=8,LODBias=2)
TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=128,LODBias=0)
TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=128,LODBias=0)
TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=128,LODBias=0)
TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=128,LODBias=0)
TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=128,LODBias=1)
TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=128,LODBias=0)
TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=128,LODBias=0)
TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=8,LODBias=0)
TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=8,LODBias=0)
TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=16,LODBias=0)