Yo, cool that you show us, maybe i can get some tipps, gotta check out if i can make some on my side mouse buttons, so far, they cant be used in game, didnt know its possible! oO
my binds:
WASD = mouvement
Q = hoverboard
E = exit/enter vehicle
F = Avril
C = crouch
Spacebar = jump
P = dropflag and teamsay "Take flag!"
X = throwweapon and teamsay "Take weapon!"
1-9 = weapons
NumPad 0, 3-9 = some tactic team commands, for example
"Return the flag!"
"Defend the flag!"
"Cover flag carrier!"
"Heal tank/DW!"
"Thank you! :-)"
"Remember: Dont lose our vehicles!" (soooo needed :-/)
"Taxi to the flag!"
"Taxi flag carrier home!"
but if i could have the Shock rifle and the rockets on the mouse buttons, that would rock even a lot more!
For the guys who have trouble making them, i recommend this site, you can easily find your wished command and a key for it (its German but the commands in English and it just gives you out the text to add to input.ini):
http://jeppo.de/unreal/ut3_key_binder/index.htmlone thing more I encountered,
when you accidentally wrote in a key bind which uses an already taken key, it doesnt work and mostly deletes the not working, new key in the input.ini after closing the game.
Thats why I always search for the new key i wanna have binded in the .ini (with Ctr.+F) and add if I found a line which uses this key already a ; in front. This semicolon deactivates the line!