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Title: Re: Gibberish about the reason for the death of UT3 Post by: VegasKill on Thu 29.03.2012 11:53:43 It is pointless to recruit players for a UT3 clan, so let these dead topics rest in peace.
Title: Re: Gibberish about the reason for the death of UT3 Post by: joaoFCB on Sat 31.03.2012 11:58:35 _Dark_ on Tribes? :>
Title: Re: Gibberish about the reason for the death of UT3 Post by: m4rt1ni on Sat 31.03.2012 13:28:51 not really. I've played only with Vegas in Tribes. Everyone else seems to be busy w/ their RL.
Title: Re: Gibberish about the reason for the death of UT3 Post by: joaoFCB on Sat 31.03.2012 15:05:42 yes, but "pointless to recruit players for UT3" doesn't mean pointless to recruit players for Tribes smiley_x0.gif
Title: Re: Gibberish about the reason for the death of UT3 Post by: VegasKill on Sun 01.04.2012 12:34:26 yes, but "pointless to recruit players for UT3" doesn't mean pointless to recruit players for Tribes smiley_x0.gif Correct. However, this doesn't imply that UT3-vCTF clans such as _Dark_ will transfer to T:A.What I meant to say, the UT3 clan scene is dead. Since years. Joining a clan now is like joining Fick clan at the best times of UT3: you will never ever play a single game. ;) Title: Re: Gibberish about the reason for the death of UT3 Post by: l3oomer on Sun 01.04.2012 14:50:52 (http://3.bp.blogspot.com/-ACc9nLyuZ3Q/TgprKj_WpRI/AAAAAAAAD6g/U4T_t5AMTfw/s1600/hiroshima%2Batomic%2Bbomb%2Bvideo1.jpg)
Title: Re: Gibberish about the reason for the death of UT3 Post by: aka_sova on Sun 01.04.2012 17:53:12 Everyone else seems to be busy w/ their RL. Or their RL is busy with them msn011.gifNo worries, by the time i finish the army UT4 will be out for sure Crazysmile1 Title: Re: Gibberish about the reason for the death of UT3 Post by: DeineLtan on Mon 20.05.2013 14:04:21 What I meant to say, the UT3 clan scene is dead. Since years. Joining a clan now is like joining Fick clan at the best times of UT3: you will never ever play a single game. ;) wtf1 We did clan wars! Also vcTF just died out because you all watched resistanceless how public vCTF lost all its vehicle and team gameplay and became boxy spam CTF... Title: Re: Gibberish about the reason for the death of UT3 Post by: VegasKill on Mon 20.05.2013 18:25:28 wtf1 We did clan wars! Correct me if I'm wrong, but as the leader of Fick, you strictly opposed the desire of Joao and Boomer to join the competitive scene, this is, ClanBase.I'm aware that Fick played training/fun wars in mostly exotic lineups (also against _Dark_), but that is as far as it got. The commitment of the players in 'just for fun' games usually made those wars trivial, if someone showed up at all. There were exceptions, as for example the fun war PTE against _Dark_ with massive team size was EPIC, or some awesome wars against BkrT. However, as I experienced it, it was a whole different deal to play competitively on CB. For me, those surely were the most memorable times of _Dark_. IMO, back than, you gambled away the best chance to play something else than the usual 'public spam', now it is too late to complain. But most people interested to join a clan already had an idea what they could expect from it, so don't worry if Fick was not competitive: nowadays all clans are similarly inactive. Therefore my statement. Title: Re: Gibberish about the reason for the death of UT3 Post by: DeineLtan on Tue 21.05.2013 03:01:04 argh.gif You have a nice idea of Fick...
Wall of Text if you need to know... And since I'm the one taking UT3 most too serious of all, xxxras.gif I continue till today fighting for the return of a teamplay public vCTF with map variation! Just dont be all negative and give up yet, Vegas, better tell Rattle to reattack his 'voting mutator' and show you his vCTF map collection and 'Fall of UT' ideas... blablabla.gif IMO we still didn't try the right public vCTF server concept... Title: Re: Gibberish about the reason for the death of UT3 Post by: VegasKill on Tue 21.05.2013 19:59:49 This topic was about joining clans whereas the clan scene is inactive, not about ways to avoid spam in the game. But best of luck with working out a better concept than the current state of UT3. It is a good idea.
argh.gif You have a nice idea of Fick... Oh you nasty. sarcastic2Title: Re: Gibberish about the reason for the death of UT3 Post by: DeineLtan on Tue 21.05.2013 20:45:23 Sorry to abduct the topic, but that had to be said to such nasty words. xxxras.gif (http://img708.imageshack.us/img708/9868/ficklogoicon.png) FTW! And the better public server concept is clear and promoted since long time, rattle even has now pretty much all we would need (voting mutator + big good map selection) but it looks like he's as resigned as you and most decent players are with UT3 and found other priorities msn008.gif Teamplay public vCTF => clan skilled players => join/found clans => make clan wars => worth to join a clan again!* *chronological order is crucial yet I'm the only guy asking for good teamplay public vCTF since years... ::) So dont tell me Fick should have been competitive or I didn't want it to be, better help us all, by telling rattle you'd like if he gave his public concept a try! afrodd.gif Title: Re: Gibberish about the reason for the death of UT3 Post by: Bloody.Bender on Wed 22.05.2013 10:42:19 I split some of the posts to a new topic because they had absolutely nothing to do with the subject.
I personally can't remember seeing F1ck playing an official clanwar at all. Back in the good ol' days when CB was still active and used by several different clans I honestly wasn't even aware that F1ck existed. msn001.gif I remember Bk.Rt, PTE, eXotic, $$, RubeRoid, [ROYAL], Terrorists, (Ex-PTE) Regul4rs, Post Scriptum, ULS, burial, THC etc. but not F1ck. ::) DeineLtan I wonder whether you could tell me when you started playing UT3 and on which servers you played back then, 'cause I've never seen the "teamplay" you are talking about on public servers. Furythrows and/or incidental manta taxis were the top of the teamplay you could get. Most of the time only clan internal players helped each other out on public servers, which is, in my opinion, pretty obvious. Apart from that you have to keep in mind that "spam"maps were present back then, too. The only difference is that most, let's say, decent players didn't play them. Actually I'd stop to only hold the community responsible for the downfall of UT3. Thousands of players played a half finished game for years and had to deal with terrible patches which failed to enhance the game, but rather impaired it (speaking of hoverboard walldodge or manta tornado spin). If there were not players like R4ttlesnake or Vegaskill and any other guy who tried to fix this game with mutators and shit, gamemodes such as duel or TDM would have been unplayable. As you can see there's barely, to not a single duel server without utcomp. Same goes for TDM. I played dozens of "competitive" matches on CB and even with utcomp it was a pain in the ass to play this game. It only made it somewhat bearable. What I mean is, in a metaphorical way, that you can't build a nice and solid house, even with the best construction workers, when your given materials are broken/damaged. blablabla.gif ;D wink2.gif Title: Re: Gibberish about the reason for the death of UT3 Post by: joaoFCB on Wed 22.05.2013 15:08:09 God, i had forgotten about the manta spiral <3 Was so fun.
Well i can't remember that neither. My first clan was D.V witht he best player ever, DarkRobin, as leader. And i joined it when.. 2008? Dunno, at first i played Warfare a lot. I still remember the old and original Jolt, but dont remember the maps it had, nor any particular custom map. Title: Re: Gibberish about the reason for the death of UT3 Post by: DeineLtan on Wed 22.05.2013 18:06:39 Cool you're still around Bloody,
to answer you it will be the most uber wall-of-text post ever, but okay. :P Choose what you want to read :P From bot-like noob to teamplay vCTF player Foundation of Fick From Suspense-only to Spam-only: Before custom map servers existed, there was also no map variation (and public/non-clan teamplayers like RattleSN4K3 were always the exception), but the many active real clan players demonstrated on public in stock maps the real teamplay vCTF and were match-making! Noobs could help or be just a wasted slot but didn't dictate the gameplay! In custom maps server times, the noob/casual player (=majority) votings made spam maps suppress the real vCTF (vehicle & base-to-base layout) maps. All admins were happy for the popularity, they ALL ignored the new, reduced public vCTF gameplay. Many oldschool teamplay vCTF players lost their decent gametype and quit after beeing bored out by spam-only vCTF. Yes, UT3 is buggy as shit and unfinished... but that is just an annoyance and doesn't make ideal vCTF unplayable to me. The real problem is the decent vCTF gameplay that got lost and would have to be re-established! Dont give up before trying! |