Impressive stuff right there. We'll see how it looks in UT4
...I love how they always borrow elements from popular movies in their cinematics. In UT3 there were the dragon neon lights from Bladerunner, in this animation the hologram to cover from Mission Impossible 4.
But IMO Epic should not continue to limit the colors like in UT3. 30% desaturation as the default value with mostly dark grey and brown texutes to start with?
Bioshock Infinite shows that also bright, clear and colorful graphics are possible.
I don't even want to know how much effort they put into these cinematics. Matinee is such a horrible tool, every change and any little animation has to be skripted - no wonder that nobody else than Epic uses it. They rather should have done 50% of UT4 in that time...